![]() Added new ITransport interface for the stuff shared by the Vehicle and Horse classes.Fixed Model.IsHorse returning false for horse model with hash 0xc0a1ce3d.Created new Input class for input related stuff and marked input related stuff in Game obsolete.Fixed NativeArgument(NativeString) constructor crashing when the argument was null.Fixed Game.FrameCount always returning 0.Fixed natives added in game patch v1232 not being callable.Added TaskSequence.Execute() overload taking the index of the task in the sequence to start at. ![]() ![]() TaskSequence.Execute() now returns an instance of new class SequencePedTask that can be used to check the status of the created sequence task.Added overloads of certain methods and constructors in GameMessageBuilder.Fixed console commands not working at all in plugins. ![]()
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